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#1 2016-02-10 10:00:10

hydraa
Member
Registered: 2004-10-11
Posts: 421

8.0.2 launch window remains open with error messages

Launch window remains open and display 6 "setGeometryDp: ..." errors.
I know I have seen these most of the time when compiling and running in QT and it seems to have no affect on the game.
Possibly since I have used older versions of the game and have the windows set to show that QT remembers may contribute to this showing.

However it I think is a something that normal players might be confused about.

Another possibility is that my right display is main and my left display is not and I am displaying the main window on right and then the info windows are being created at negative coordinates.

Using the x on the window to close it, closes the game, without saving the game or even updating QT's stored save file list

Last edited by hydraa (2016-02-10 11:11:43)

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#2 2016-02-13 19:32:36

NPPAngband
NPPAngband Maintainer
Registered: 2004-07-01
Posts: 1,647
Website

Re: 8.0.2 launch window remains open with error messages

The issue is a quirk in Qt.  If a widget window does not have its geometry set using a particular command, you get that "Unable To Set Geometry" message. 

The fix is to artificially set a size before the window is created, even though the next line of code loads the saved size and location..  I was hoping Qt would fix this.

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#3 2016-02-22 13:43:51

NPPAngband
NPPAngband Maintainer
Registered: 2004-07-01
Posts: 1,647
Website

Re: 8.0.2 launch window remains open with error messages

This has been fixed for two windows.  The other windows will follow suit in the next couple days.

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#4 2016-02-25 13:45:31

hydraa
Member
Registered: 2004-10-11
Posts: 421

Re: 8.0.2 launch window remains open with error messages

8.0.0 and 8.0.1 did not have the launch window stay open
8.0.2 it stayed open with the error messages in it
8.0.3 it stays open but no error messages in it

Is this a artifact to live with going forward.

It is mostly an annoyance but can be useful for closing the game without forcing a save file to be done (and any other cleanup that might need to be done on an exit)

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