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#1 2009-07-21 13:40:13

camb
Member
Registered: 2006-01-29
Posts: 711

Dead Sorceror :(

Hi,

This character was going along very nicely until a slip of the arrow key put me in line with a corridor of Ancient Green Dragons and a Great Law Worm that I didn't see sneak in amongst them - took me down to -10 hit points in one round, very sad.

A real shame as this character had some great items. He'd just picked up a Ring of Speed (+18) and was looking very strong.

Cameron

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  [NPPAngband 0.5.0-BETA6 Character Dump]

Name   Mothil                            Self RB CB  EB   Best
Sex    Male           Age     106 STR! 18/100 +1 -5  +4 18/100
Race   High-Elf       Height   87 INT! 18/100 +3 +3  +4 18/200
Class  Mage           Weight  222 WIS:  18/86 -1 +0  +4 18/116
Title  Sorcerer       Status   33 DEX:  18/92 +3 +1  +8 18/212
HP     -10/550                    CON! 18/100 +1 -2  +3 18/120
SP     237/337        Level    42 CHR:  18/88 +5 +1  +3 18/178

GameTurn      606125  Armor  [19,+196] Saving Throw     Heroic
PlayerTurn    102664  Fight  (+26,+12) Stealth       Legendary
Cur Exp      3939908  Melee  (+42,+23) Fighting      Legendary
Max Exp      3939908  Shoot   (+34,+8) Shooting         Heroic
Adv Exp       200092  Blows     4/turn Disarming        Superb
MaxDepth     3650 ft  Shots     1/turn Magic Device  Legendary
Gold          424182  Speed        +30 Perception    Excellent
Burden       226 lbs  Infra     180 ft Searching          Good
% Burden         75%

You are one of several children of a Telerin Ranger. You have
light grey eyes, straight black hair, and a fair complexion.

  [Last Messages]

> You hit the Ancient green dragon. <2x>
> You have slain the Ancient green dragon.
> There are 29 creatures remaining from the ancient dragon pit.
> You see a Purple Speckled Potion of Wisdom.
> You see a Scroll titled "re fuel val" of *Destruction*.
> The Great Law Wyrm breathes shards.
> The Metallic Green Potion of Restore Strength shatters!
> The Green Speckled Potion of Berserk Strength shatters!
> The Purple Speckled Potion of Wisdom shatters!
> You have been given a deep gash.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Ancient green dragon breathes gas.
> 2 Ancient green dragons resist a lot.
> You die.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)  ++ +  + ++
      –™ƒ…ž’€ƒ‹               –™ƒ…ž’€ƒ‹
      abcdefghijkl@              abcdefghijkl@
Str: .13..........        Str:  ..s..........
Int: .........22..        Int:  .........ss..
Wis: .......4.....        Wis:  s......s.....
Dex: ..3.3.....2..        Dex:  s...s.....s..
Con: ..3..........        Con:  ..s..........
Chr: ..3..........        Chr:  .............
      abcdefghijkl@              abcdefghijkl@
Acid:.......+.+...        Blind:..+....+.....
Elec:.........+.+.        Confu:.......+.....
Fire:.+....++.....        Sound:.............
Cold:.+.....+.+.+.        Shard:.............
Pois:....+..+.....        Nexus:....+.+..+...
Fear:.............        Nethr:.............
Lite:.......+....+        Chaos:..+..........
Dark:.......+.....        Disen:..+.......+..
      abcdefghijkl@              abcdefghijkl@
S.Dig:+.+...+...+..        Stea.:.+..+.++.+++.
Feath:.....+.......        Sear.:....+........
PLite:+.+....+.++..        Infra:..+.+........
Regen:.....+.+..+..        Aggr.:.............
Telep:.+.....+.....        Speed:...++...+..+.
Invis:.......+.++.+        Blows:.............
FrAct:..+....+.....        Shots:.............
HLife:..+....+.....        Might:.+...........
      abcdefghijkl@              abcdefghijkl@
      –™ƒ…ž’€ƒ‹               –™ƒ…ž’€ƒ‹

  [Character Equipment]

a) The Bastard Sword 'Dornim' (7d4) (+16,+11) {XD,poison}
   It is especially deadly against dragons.  It is branded with
   poison.  It sustains your wisdom and dexterity.  It slows
   your metabolism and lights the dungeon around you.  It cannot
   be harmed by the elements.  It gives you 4 attacks per turn. 
   It was dropped by a Grand master mystic at a depth of 2700 ft.
b) The Sling 'Melman' (x2) (+8,+8) (+1) {STR,ESP}
   It increases your strength by 1.  It increases your stealth
   and shooting power by 1.  It provides resistance to fire and
   cold.  It grants you the power of telepathy.  It cannot be
   harmed by the elements. 
   It was a reward for your exploits at a depth of 1500 ft.
c) The Ring of Cualithil (+2,+2) [+5] (+3) {STR,DEX,CON,chaos,disench,FA,HL}
   It increases your strength, dexterity, constitution, and
   charisma by 3.  It increases your infravision by 3.  It
   provides resistance to blindness, chaos, disenchantment, and
   life draining.  It sustains your strength and constitution. 
   It slows your metabolism and lights the dungeon around you. 
   It grants you immunity to paralysis.  It makes you native to
   terrains made of fire.  It activates for large fire ball
   (120) every 20+d20 turns.  It cannot be harmed by the
   elements. 
   It was dropped by a Great Thunder Wyrm at a depth of 3550 ft.
d) a Rhodonite Ring of Speed (+18)
   It increases your speed by 18. 
   It was dropped by a Great Storm Wyrm at a depth of 3650 ft.
e) a Pewter Amulet of Trickery (+3) {speed,poison,nexus}
   It increases your dexterity by 3.  It increases your stealth,
   searching, infravision, and speed by 3.  It provides
   resistance to poison and nexus.  It sustains your dexterity. 
   It was a reward for your exploits at a depth of 2800 ft.
f) The Star 'Eldor'
   It makes you fall like a feather, lights the dungeon around
   you, and speeds your regeneration.  It activates for magic
   mapping every 50+d50 turns.  It cannot be harmed by the
   elements. 
   It was dropped by Castamir the Usurper at a depth of 1950 ft.
g) The Soft Studded Leather of Ernimrad [5,+26] (+1)
   It increases your stealth by 1.  It provides resistance to
   fire and nexus.  It slows your metabolism.  It cannot be
   harmed by the elements. 
   It was lying on the floor at a depth of 1700 ft.
h) The Cloak 'Aresgair' [1,+20] (+4) {*resists*,ESP}
   It increases your wisdom by 4.  It increases your stealth by
   4.  It provides resistance to acid, fire, cold, poison, light,
   dark, blindness, confusion, and life draining.  It sustains
   your wisdom.  It lights the dungeon around you and speeds
   your regeneration.  It grants you immunity to paralysis, the
   power of telepathy, and the ability to see invisible things. 
   It cannot be harmed by the elements. 
   It was dropped by an Ancient bronze dragon at a depth of 3550 ft.
i) The Small Leather Shield 'Iviendi' [2,+16] (+9) {speed}
   It increases your speed by 9.  It activates for frost ball
   (100) every 35 turns.  It cannot be harmed by the elements. 
   It was a reward for your exploits at a depth of 2700 ft.
j) The Metal Cap 'Nelethar' [3,+24] (+2) {INT,nexus}
   It increases your intelligence by 2.  It increases your
   stealth by 2.  It provides resistance to acid, lightning,
   cold, and nexus.  It sustains your intelligence.  It lights
   the dungeon around you.  It grants you the ability to see
   invisible things.  It cannot be harmed by the elements. 
   It was dropped by a Basilisk at a depth of 2700 ft.
k) The Set of Gauntlets of Orodh (+4,+4) [2,+28] (+2) {INT,DEX,disench}
   It increases your intelligence and dexterity by 2.  It
   increases your stealth by 2.  It provides resistance to
   disenchantment.  It sustains your intelligence and dexterity.
   It slows your metabolism, lights the dungeon around you, and
   speeds your regeneration.  It grants you the ability to see
   invisible things.  It activates for stone to mud every 2
   turns.  It cannot be harmed by the elements. 
   It was a reward for your exploits at a depth of 3050 ft.
l) The Pair of Metal Shod Boots 'Larodrin' [6,+12] (+2)
   It increases your stealth and speed by 2.  It provides
   resistance to lightning and cold.  It cannot be harmed by the
   elements. 
   It was lying on the floor at a depth of 1100 ft.

  [Character Equipment -- Quiver]

n) 7 Iron Shots of Slay Evil (1d4) (+11,+10)
   It slays all evil creatures. 
o) 56 Mithril Shots (2d4) (+14,+10)
   It cannot be harmed by acid. 
p) 31 Mithril Shots (2d4) (+12,+12)
   It cannot be harmed by acid. 

  [Character Inventory]

a) 4 Books of Mage Spells [Magic for Beginners]
b) 5 Books of Mage Spells [Conjurings and Tricks]
c) 4 Books of Mage Spells [Incantations and Illusions]
d) 5 Books of Mage Spells [Sorcery and Evocations]
e) 3 Books of Mage Spells [Resistances of Scarabtarices] {!d!v!k}
   It cannot be harmed by the elements. 
f) a Book of Mage Spells [Raal's Tome of Destruction] {!d!v!k}
   It cannot be harmed by the elements. 
g) a Book of Mage Spells [Mordenkainen's Escapes] {!m !d!v!k}
   It cannot be harmed by the elements. 
h) a Book of Mage Spells [Kelek's Grimoire of Power] {!d!v!k}
   It cannot be harmed by the elements. 
   It was a reward for your exploits at a depth of 3150 ft.
i) 6 Black Potions of Cure Critical Wounds
j) 12 Sparkling Green Potions of Healing
k) a Smoky Potion of Life
l) 2 Sky Blue Potions of Restore Mana
m) 8 Scrolls titled "re fuel val" of *Destruction* {!r}
n) 3 Aluminum Rods of Teleport Other {@z1 !d!v!k}
o) a Lead-Plated Rod of Drain Life
   It was lying on the floor at a depth of 2000 ft.
p) 2 Ironwood Staffs of Teleportation (13 charges)
q) 2 Teak Staffs of the Magi (10 charges)
r) The Jewel 'Cuing' (+2)
   It increases your charisma by 2.  It provides resistance to
   fire and shards.  It sustains your strength, dexterity, and
   charisma.  It lights the dungeon around you.  It activates
   for restore life levels every 150 turns.  It cannot be harmed
   by the elements. 
   It was found in a chest at a depth of 3650 ft.
s) The Arkenstone 'Ernie' (+3,+3) (+3)
   It increases your strength and wisdom by 3.  It lights the
   dungeon around you and speeds your regeneration.  It grants
   you the ability to see invisible things.  It activates for
   detection every 30+d30 turns.  It cannot be harmed by the
   elements. 
   It was dropped by a Great Bile Wyrm at a depth of 3650 ft.
t) The Metal Lamellar Armour 'Atardorn' (-3) [23,+21] {poison,ESP}
   It provides resistance to fire and poison.  It sustains your
   wisdom.  It lights the dungeon around you.  It grants you the
   power of telepathy.  It activates for drain life (90) every
   40 turns.  It cannot be harmed by the elements. 
   It was dropped by a Dracolisk at a depth of 3650 ft.
u) The Robe 'Hilion' [2,+12]
   It lights the dungeon around you and speeds your regeneration.
   It activates for resist fire (20+d20 turns) every 50+d50 turns. 
   It was dropped by a Great Storm Wyrm at a depth of 3650 ft.
v) The Sabre 'Tardhwe' (1d7) (+16,+12) [+1] (+2)
   It increases your stealth by 2.  It slays trolls.  It
   provides resistance to lightning.  It cannot be harmed by the
   elements.  It gives you 4 attacks per turn. 
   It was dropped by an Ancient green dragon at a depth of 3650 ft.

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)         + ++     ++     
       €Œ……ˆ€€€€’’†ƒ•‘            €Œ……ˆ€€€€’’†ƒ•‘   
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
Str:  ........................  Str:  ..............s.........
Int:  ........................  Int:  .............s..........
Wis:  .......3.3..............  Wis:  .......ss...............
Dex:  ................32......  Dex:  ...........s..s.ss......
Con:  ........................  Con:  ..............s.s.......
Chr:  .......3..2.............  Chr:  .......s..s.............
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
Acid: .........+..+*..+....... Blind: .........+..............
Elec: ........++..+....+...... Confu: ..........+.............
Fire: .......+++..+........... Sound: .............+..........
Cold: .........+.++........... Shard: ........................
Pois: .........++............. Nexus: ........................
Fear: ........+............... Nethr: ........................
Lite: .......+................ Chaos: ..............+.........
Dark: .......+................ Disen: ..............+.........
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: .........+++.....+......
Feath: ........+....+.......... Sear.: ................+.......
PLite: .......+.+++.+..++...... Infra: ........................
Regen: ........+.++....+....... Aggr.: ........................
Telep: ...........+.+.+........ Speed: ......+.+.......+.......
Invis: .........+...+.......... Blows: ........................
FrAct: .........+.............. Shots: ........................
HLife: .......+..+...+......... Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
                                                           
  [Home Inventory]

a) 10 Dark Blue Mushrooms of Restoring
b) 3 Light Green Potions of *Healing*
c) 9 Sky Blue Potions of Restore Mana
d) 2 Dark Blue Potions of Self Knowledge
e) a Scroll titled "snik snorog ha" of Summon Unique {!r}
f) 4 Scrolls titled "stadoe lech" of Mass Banishment {!r}
g) a Rhodonite Ring of Speed (+8)
   It increases your speed by 8. 
   It was a reward for your exploits at a depth of 3350 ft.
h) a Crystal Amulet of Devotion (+3)
   It increases your wisdom and charisma by 3.  It provides
   resistance to fire, light, dark, and life draining.  It
   sustains your wisdom and charisma.  It lights the dungeon
   around you.  It cannot be harmed by fire. 
   It was lying on the floor at a depth of 2900 ft.
i) The Cloak 'Earner' [1,+24] (+6) {speed}
   It increases your speed by 6.  It provides resistance to
   lightning, fire, and fear.  It sustains your wisdom.  It
   makes you fall like a feather and speeds your regeneration. 
   It cannot be harmed by the elements. 
   It was a reward for your exploits at a depth of 2100 ft.
j) The Cloak 'Nathar' [1,+17] (+3) {R,poison,blindness,FA}
   It increases your wisdom by 3.  It increases your stealth by
   3.  It provides resistance to acid, lightning, fire, cold,
   poison, and blindness.  It lights the dungeon around you.  It
   grants you immunity to paralysis and the ability to see
   invisible things.  It activates for door and trap destruction
   every 10 turns.  It cannot be harmed by the elements. 
   It was a reward for your exploits at a depth of 1350 ft.
k) The Cloak 'Geldor' [1,+26] (+2) {poison,conf,HL}
   It increases your charisma by 2.  It increases your stealth
   by 2.  It provides resistance to poison, confusion, and life
   draining.  It sustains your charisma.  It lights the dungeon
   around you and speeds your regeneration.  It cannot be harmed
   by the elements. 
   It was a reward for your exploits at a depth of 1700 ft.
l) The Cloak of Barin [1,+26] (+1) {ESP}
   It increases your stealth by 1.  It provides resistance to
   cold.  It sustains your dexterity.  It lights the dungeon
   around you and speeds your regeneration.  It grants you the
   power of telepathy.  It cannot be harmed by the elements. 
   It was a reward for your exploits at a depth of 500 ft.
m) a Large Leather Shield of Resistance [4,+10]
   It provides resistance to acid, lightning, fire, and cold. 
   It cannot be harmed by the elements. 
   It was a reward for your exploits at a depth of 1250 ft.
n) The Large Metal Shield of Nelpion [5,+30] {imm acid,ESP}
   It provides immunity to acid.  It provides resistance to
   sound.  It sustains your intelligence.  It makes you fall
   like a feather and lights the dungeon around you.  It grants
   you the power of telepathy and the ability to see invisible
   things.  It cannot be harmed by the elements. 
   It was dropped by a Great Thunder Wyrm at a depth of 3550 ft.
o) a Large Metal Shield of Preservation [5,+25] {RChaos}
   It provides resistance to chaos, disenchantment, and life
   draining.  It sustains your strength, dexterity, and
   constitution.  It cannot be harmed by the elements. 
   It was dropped by Ar-Pharazon the Golden at a depth of 3250 ft.
p) an Iron Crown of Telepathy [0,+8]
   It grants you the power of telepathy. 
   It was a reward for your exploits at a depth of 2000 ft.
q) The Metal Cap 'Duilin' [3,+15] (+3) {DEX,speed}
   It increases your dexterity by 3.  It increases your
   searching and speed by 3.  It provides resistance to acid. 
   It sustains your dexterity and constitution.  It lights the
   dungeon around you and speeds your regeneration.  It cannot
   be harmed by the elements. 
   It was dropped by a Young chromatic dragon at a depth of 2800 ft.
r) The Two-Handed Sword 'Avalir' (3d6) (+18,+17) [+1] (+2) {DEX,SE,XD,slays}
   It increases your dexterity by 2.  It increases your stealth
   and tunneling by 2.  It slays animals, orcs, demons, undead,
   and all evil creatures, and it is especially deadly against
   dragons.  It is branded with frost.  It provides resistance
   to lightning.  It sustains your dexterity.  It lights the
   dungeon around you.  It cannot be harmed by the elements.  It
   gives you 4 attacks per turn. 
   It was a reward for your exploits at a depth of 2550 ft.
s) 27 Seeker Bolts of Slay Undead (4d5) (+13,+12)
   It slays undead. 
t) 19 Mithril Arrows of Wounding (3d4) (+18,+11)
   It cannot be harmed by acid or fire. 
   They were dropped by Lorgan, Chief of the Easterlings at a depth
   of 2400 ft.

Mothil the High-Elf Mage
Began the quest to kill Morgoth on 07/21/2009 at 09:48 AM
============================================================
                   CHAR. 
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    11193|    50 |  5  | Reached level 5
|    38781|    50 |  7  | Quest: Killed 18 Large grey snakes
|    45126|   200 |  8  | Quest: Killed Brodda, the Easterling
|    55848|   200 | 10  | Reached level 10
|    59726|   200 | 10  | Killed Grip, Farmer Maggot's dog
|    98992|   350 | 12  | Killed Smeagol
|   102464|   350 | 12  | Quest: Killed 12 Baby blue dragons
|   110649|   350 | 12  | Destroyed Annaur, the Skeleton
|   114731|   500 | 12  | Killed Wolf, Farmer Maggot's dog
|   136718|   500 | 15  | Reached level 15
|   143830|   500 | 16  | Quest: Cleared out an orc pit.
|   151775| Quest | 16  | Reward: The Cloak of Barin
|   179728|   650 | 19  | Quest: Cleared out a creeping coin nest.
|   184488|   750 | 20  | Reached level 20
|   186805|   750 | 20  | Returned The Flail of Arant to the Adventurer's
|  continued...   |     |  Guild.
|   186805| Quest | 20  | Reward: The Metal Cap of Celen
|   192617|   900 | 21  | Quest: Cleared out an orc pit.
|   201475|   950 | 21  | Killed Wormtongue, Agent of Saruman
|   206431|  1000 | 21  | Quest: Cleared out an orc pit.
|   210197| Quest | 21  | Reward: The Large Leather Shield 'Telen'
|   222606|  1100 | 25  | Reached level 25
|   226772|  1100 | 25  | Quest: Cleared out a cave dweller nest.
|   231973|  1100 | 25  | Killed Grishnakh, the Hill Orc
|   235230|  1100 | 25  | Killed Fang, Farmer Maggot's dog
|   235274|  1100 | 25  | Killed Golfimbul, the Hill Orc Chief
|   240201|  1100 | 25  | Found The Pair of Metal Shod Boots 'Larodrin'
|   246418|  1250 | 26  | Quest: Cleared out an orc pit.
|   253293|  1350 | 26  | Quest: Cleared out a creeping coin nest.
|   255112| Quest | 26  | Reward: The Cloak 'Nathar'
|   257685|  1500 | 26  | Killed Shagrat, the Orc Captain
|   268545|  1500 | 26  | Returned The Spear 'Minurin' to the Adventurer's
|  continued...   |     |  Guild.
|   268545| Quest | 26  | Reward: The Sling 'Melman'
|   270461|  1600 | 26  | Killed Nar, the Dwarf
|   280663|  1600 | 27  | Quest: Cleared out a creeping coin pit.
|   299612|  1700 | 27  | Returned The Long Bow 'Eilmarch' to the
|  continued...   |     |  Adventurer's Guild.
|   299612| Quest | 27  | Reward: The Cloak 'Geldor'
|   301060|  1700 | 27  | Found The Soft Studded Leather of Ernimrad
|   319538|  1800 | 29  | Quest: Cleared out a young dragon pit.
|   325539| Quest | 29  | Reward: The Iron Helm 'Aiach'
|   327287|  1800 | 29  | Killed Ugluk, the Uruk
|   328846|  1900 | 29  | Quest: Cleared out a hound pit.
|   335576|  2000 | 30  | Reached level 30
|   346096|  2000 | 31  | Quest: Cleared out a young dragon nest.
|   364183|  2000 | 31  | Found The Halberd 'Niondil'
|   369679|  1950 | 31  | Killed Castamir the Usurper
|   369892|  1950 | 31  | Found The Star 'Eldor'
|   374196|  Town | 31  | Killed Lotho Pimple
|   375442|  2100 | 31  | Killed Orfax, Son of Boldor
|   380157|  2100 | 31  | Found The Well-balanced Dagger 'Tungrion'
|   381040|  2100 | 31  | Quest: Cleared out a troll pit.
|   381660| Quest | 31  | Reward: The Cloak 'Earner'
|   395287|  2250 | 32  | Quest: Cleared out a cave dweller nest.
|   398881|  2350 | 32  | Killed Boldor, King of the Yeeks
|   405817|  2400 | 32  | Quest: Cleared out a young dragon pit.
|   406946|  2400 | 32  | Found The Golden Crown 'Rholda'
|   408502|  2400 | 32  | Killed Lorgan, Chief of the Easterlings
|   421830|  2550 | 33  | Quest: Cleared out an acid dragon pit.
|   423085|  2550 | 33  | Found The Katana 'Antelegil'
|   424722| Quest | 33  | Reward: The Two-Handed Sword 'Avalir'
|   429719|  2650 | 33  | Killed Medusa, the Gorgon
|   445332|  2700 | 34  | Found The Pair of Hard Leather Boots 'Hilwend'
|   452287|  2700 | 34  | Killed Eol, the Dark Elf
|   456936|  2700 | 35  | Reached level 35
|   465047|  2700 | 35  | Found The Bastard Sword 'Dornim'
|   465082|  2700 | 35  | Found The Metal Cap 'Nelethar'
|   465239|  2700 | 35  | Quest: Cleared out a humanoid nest.
|   466427| Quest | 35  | Reward: The Small Leather Shield 'Iviendi'
|   484837|  2800 | 36  | Quest: Cleared out a chromatic dragon pit.
|   485820|  2800 | 36  | Destroyed Waldern, King of Water
|   487797|  2800 | 36  | Found The Metal Cap 'Duilin'
|   498619|  2900 | 37  | Quest: Cleared out a young dragon nest.
|   500291| Quest | 37  | Reward: The Cloak of Caldun
|   504873|  3050 | 37  | Quest: Cleared out a young dragon pit.
|   506506| Quest | 37  | Reward: The Set of Gauntlets of Orodh
|   507240|  3050 | 37  | Killed Khim, Son of Mim
|   510453|  3150 | 37  | Found The Phial 'Harimrol'
|   515223|  3150 | 37  | Quest: Cleared out a giant pit.
|   516304|  3150 | 37  | Killed Bullroarer the Hobbit
|   518654|  3250 | 37  | Quest: Cleared out a young dragon pit.
|   520765| Quest | 37  | Reward: The Amulet 'Falen'
|   524438|  3250 | 38  | Killed Ar-Pharazon the Golden
|   526679|  3350 | 38  | Found The Light Crossbow of Belpelcar
|   529061|  3350 | 38  | Quest: Cleared out a young dragon nest.
|   531676|  3350 | 38  | Killed Itangast the Fire Drake
|   538294|  3450 | 39  | Returned The Lead-Filled Mace 'Silin' to the
|  continued...   |     |  Adventurer's Guild.
|   560557|  3550 | 40  | Reached level 40
|   562217|  3550 | 40  | Found The Cloak 'Aresgair'
|   567641|  3550 | 40  | Found The Ring 'Eldir'
|   567641|  3550 | 40  | Found The Necklace of Umnos
|   577119|  3550 | 40  | Found The Ring of Cualithil
|   577906|  3550 | 40  | Killed The Phoenix
|   578754|  3550 | 40  | Found The Large Metal Shield of Nelpion
|   580919|  3550 | 40  | Found The Jewel Encrusted Crown 'Endir'
|   580919|  3550 | 40  | Found The Ribbed Plate Armour 'Menevor'
|   581360|  3550 | 40  | Quest: Cleared out an ancient dragon pit.
|   594879|  3650 | 41  | Found The Metal Lamellar Armour 'Atardorn'
|   599472|  3650 | 41  | Found The Jewel 'Cuing'
|   599575|  3650 | 41  | Found The Sabre 'Tardhwe'
|   602465|  3650 | 42  | Found The Robe 'Hilion'
|   604578|  3650 | 42  | Found The Arkenstone 'Ernie'
============================================================
|   606125|  3650 | 42  | Killed by an Ancient green dragon.
|   606125|  3650 | 42  | Killed on 07/21/2009 at 04:34 PM.
============================================================
|   606125|  3650 | 42  | Quest: Failed to clear out an ancient dragon pit.
============================================================

  [Options]

GAME PLAY OPTIONS:

Auto-haggle in stores                        : yes (auto_haggle)
Auto-scum for good levels                    : yes (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Generate dungeons with aligned rooms         : no  (dungeon_align)
Generate dungeons with connected stairs      : yes (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : yes (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : yes (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)

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#2 2009-07-22 00:30:36

ramela
Member
From: Helsinki
Registered: 2004-10-01
Posts: 420

Re: Dead Sorceror :(

Wow. That's a sick Speed ring if I ever saw one. And a few really nice randarts too. I don't remember seeing that much speed on randarts since NPP 0.2.0.

The only thing I would have done differently with your kit, would have been to wear a +5 or +6 CON ring instead of the artifact ring and carry the artifact as a swap. With a non-hasted speed of +30 and ESP, avoiding chaos/disenchantment is quite easy and I like to err on the side of more HP. Actually, I might have even worn a con +6 ring over the +18 Speed ring, depending on my quest.

Now, I feel like playing a Mage again, after winning with Diego's Comp character.


style7,NPPAngband.png

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#3 2009-07-22 04:22:38

camb
Member
Registered: 2006-01-29
Posts: 711

Re: Dead Sorceror :(

The only thing I would have done differently with your kit, would have been to wear a +5 or +6 CON ring instead of the artifact ring and carry the artifact as a swap.

You're right that more CON would have kept me alive a bit longer, but I didn't see a CON ring better than +3 all game(!) I avoid carrying swaps around to make life easier and maximise available slots, so would probably have replaced it with a better CON ring if I'd found one.

Now, I feel like playing a Mage again, after winning with Diego's Comp character.

I can highly recommend it smile

Cameron

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#4 2009-07-24 02:56:41

ramela
Member
From: Helsinki
Registered: 2004-10-01
Posts: 420

Re: Dead Sorceror :(

I know all about not finding a big enough CON ring. I once found my first non-cursed CON ring around dlvl 70. (To be fair it was a +5 CON ring that I eventually found.) Luckily, that character was a warrior with a few lucky speed randarts so running around with 18/120 con wasn't that bad and he eventually died of stupidity rather than lack of CON. He was wearing the ring of CON +3 at the time of death. (By Azathoth, of course. Curse him/her/it! mad )


style7,NPPAngband.png

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#5 2009-07-24 04:48:41

camb
Member
Registered: 2006-01-29
Posts: 711

Re: Dead Sorceror :(

By Azathoth, of course. Curse him/her/it!

Ah, the Jelly of Death. I'd really like to see it removed from the game.

Cameron

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#6 2009-07-25 07:28:20

ramela
Member
From: Helsinki
Registered: 2004-10-01
Posts: 420

Re: Dead Sorceror :(

Well, he propably won't be removed, but I have suggested to Jeff and Diego that his/her/it's drop should be improved in to a smaller drop excellent items to compensate for the high level danger of danger he/she/it presents in the dungeon.


style7,NPPAngband.png

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